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Habitat: gets new features and updatescomment_here

habitat
Habitat get´s more and more cool features over time.

Yesterday i was informed that 4gency has released a hanful of new features and updates for their space-themed strategy game "Habitat". And much of the new features are stuff that the fans have asked for. And that really proves that 4gency cares about their fans and community (that´s the way it should be).

So if you´re interested to know more about the new features in Habitat. Then you can read all about it down below. And if you would like to get your hands on the Early Access version of Habitat. Then you can pre-order the game via Steam for 14,99 Euro.

New Features
- Save and Load your Habitat progress. Save Game and Load Game options are now in the Settings screen in-game, and Load Game is an option on the Main Menu and upon player death.
- Random missions. Take on space stations and nano machine clouds for rewards at random points along the map. There are two types of missions in this first version: Station hunting and nano cloud defense. They will be picked at random. Once a mission is completed, a new one will start in 30 seconds.
- Brand-new user interface for habitat control - major rework of buttons, resource counts, and more
- A lot has moved around to make way for the mission list and in order to give a more responsive feel to the game’s controls.
- You’ll find most of your controls along the bottom-left corner. Resource counts are now in the top- left.
- Keyboard controls remain unchanged.

Features We Missed
Fog of war - this one didn’t make the cut for the v0.30 update, falling behind save, missions, and the tutorial system. As it can dramatically impact usability and gameplay, we want to be sure it’s up to scratch before unveiling it, and it wasn’t ready for primetime. Stay tuned!

Smaller Features and Fixes
Selecting “Build Connector” mode no longer makes projectiles disappear.
Turret angles no longer “nudge” accidentally when selected in HAL

Watch the Roadmap!
Remember, we are tracking features and taking feedback on our Habitat Roadmap powered by
Trello. Check it out here:https://trello.com/b/HBFLCdhi/habitat



robin
/Robin E
The Gaming Ground
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