Specter - Ett intensivt 2D action plattformsspel
Kommer Specter att leva upp till hypén?
Det tycks helt klart som om Darioseyb är något på spåret med sitt 2D action/plattformsspel "Specter" (PC, Linux och MAC). För imo, så får jag vibbar utav både Golden Axe och Ghost n Goblins utav spelet. Jag ryser utav välbehag helt enkelt.
Så jag hoppas verkligen att Specter får fullt stöd på Steam Greenlight. För av trailern för Specter att döma. Så kan ju spelet komma att bli precis hur coolt som helst!
Om Specter:
"The fighting game among the 2D action-platformers Specter is a 2D action platformer that provides the player with a massive arsenal of attacks, which are used during both combat and platforming. When we say action-platforming we mean it!
The game revolves around the player's abilities. You’ll be receiving a new ability after the completion of just about every level (attacks/activations are inspired by the Kirby series).
You are going to encounter obstacles such as walkways that flip around when struck by your dashing attack, or platforms that only appear when struck by a charged projectile (a more literal approach to “action-platforming” if you will).
The theme of Specter’s gameplay is critical thinking. We want players to constantly be thinking about the most efficient attack to use on a group of enemies, or quickly assessing a simplistic puzzle, before leaping forward in narrow escape of rising lava.
This concept is encouraged in combat with elements like time limits during battle segments, and valuable rewards for speedy battle playthroughs (such as boosted max HP, secondary effects for your attacks, or even unlocking special attacks). "